



> trying to add context, but am not affected. > I'm not having these crashes, in comment 31 I highlight that I was only (In reply to Ronan Jouchet from comment #44) I'm pretty sure HW accel was on (blacklist not downloaded yet?): the box was checked, there was no lag, and CPU usage stayed at 1%. To try to answer your question regarding Firefox: I installed the latest 40.0 stable and let it watch HD YouTube videos with HW accel on for 15 minutes, but didn't experience any crash. What I *do* have are ingame crashes in recent DirectX games. I use Windows (10) only my gaming box, where I don't use Firefox (one less software to bother with in-Steam browser and Edge are good enough for the occasional Google search). > Just to confirm, you see this crash on your hardware? > but several users of the same card reported no problem whatsoever on the For example, I have a GTX660 and suffer from crashes,

> "Top 5 cards" won't work, there seems to be no correlation between card > top 5 cards, accounting for > 50% of the crashes.) Do a tighter blocklist - same driver version, but only some cards (e.g., > (In reply to Milan Sreckovic from comment #27) > (In reply to Ronan Jouchet from comment #29) (In reply to Jeff Muizelaar from comment #30) Based on other crashes that do have d3d11/dxgi symbols, I'm going to assume that this stack is:ġ d3d11.dll NDXGI::CDevice::Blt(IDXGIResource*, tagRECT const*, tagRECT const*, unsigned int, IDXGIResource*, tagRECT const*, SUBRESOURCE_BLT_MAP const*, unsigned _int64, unsigned int, unsigned int)Ģ dxgi.dll CDXGISwapChain::EmulateDirtyRectPresentVistaBlt(tagRECT const*, unsigned int, tagRECT*, SUBRESOURCE_BLT_MAP const*, unsigned _int64)ģ dxgi.dll CDXGISwapChain::PresentImplCore(SPresentArgs const*, unsigned int, unsigned int, unsigned int, tagRECT const*, unsigned int, DXGI_SCROLL_RECT const*, IDXGIResource*, bool&, bool&, bool&)Ĥ dxgi.dll CDXGISwapChain::PresentImpl(SPresentArgs const*, unsigned int, unsigned int, unsigned int, tagRECT const*, unsigned int, DXGI_SCROLL_RECT const*, IDXGIResource*)ĥ dxgi.dll xul.dll mozilla::layers::CompositorD3D11::EndFrame() gfx/layers/d3d11/CompositorD3D11.cppħ xul.dll mozilla::layers::LayerManagerComposite::Render() gfx/layers/composite/LayerManagerComposite.cppĨ xul.dll mozilla::layers::LayerManagerComposite::EndTransaction(void (*)(mozilla::layers::PaintedLayer*, gfxContext*, nsIntRegion const&, mozilla::layers::DrawRegionClip, nsIntRegion const&, void*), void*, mozilla::layers::LayerManager::EndTransactionFlags) gfx/layers/composite/LayerManagerComposite.cpp
